When I first sat down 3.5 years ago with the idea of making a game I wasn’t sure where it would lead. I had an idea, and I decided to act upon it. Simple as that. With the benefit of hindsight, I think it’s one of the best decisions I’ve ever made, and certainly a philosophy towards challenges and ideas that I hope to use more often into the future. The philosophy of doing the thing.
A lot of the times, doing the thing won’t work out. I’ve been there first hand over and over and over again. But if you never try you never know if it will work out.
3.5 years of my life is a lot. A bit of quick math reveals that it’s roughly 1/5 of my life, which is ridiculous. As such, it’s one of the most rewarding things ever for me to play my game through from start to finish – to see the environments, stories, levels and scenes I’ve poured countless hours into come to life. It;s incredible, and I couldn’t be more proud of what I’ve managed to create. With Beta 1.0, I’ve introduced the most advanced AI features I’ve ever designed and written, the largest level in Fall Blau, the most complex weapon system, squashed countless bugs, fixed tons of small problems, and built a game that can be played from start to finish.
I’m nowhere near done with Fall Blau yet, but Beta 1.0 stands as a testament to the hard work and effort I’ve put in over the years, and the growth in my knowledge and confidence as a game developer.
I can’t wait to share more with you in the future as the pace of development continues to accelerate. For now, feel free to join the discord server at discord.gg/BtEmptj and get your key for the Fall Blau Beta 🙂
I’d love to hear your thoughts
Lukas